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Fleet Warp Changes

Posted: Fri Jun 12, 2015 1:27 am
by Kandrew Dorak
https://forums.eveonline.com/default.as ... &m=5812621
Hi Gentle Space Foke,

As announced on the o7 show we are making some changes to fleet warp. Fleet Commanders, Wing Commanders & Squad Commanders will no longer be able to warp to anything a fleet member couldn’t warp to on their own. This includes –
  • Probe Results
  • Bookmarks
  • Any private deadspace item (missions, etc.)

Commanders will still be able to warp their fleet to other fleet members, and all other ‘public’ objects.

The goal of these changes is to encourage more individual fleet member participation and reduce the speed at which fleets can get on top of targets (e.g bombers).

Q&As
Q: When is this being implemented?
A: Aegis (July)

Q: What if every member of the fleet has the bookmark?
A: Nope, sorry, no go.

Q: Can I still fleet warp to planets/moons/stations/cynos/anoms?
A: Yes!

Q: CCP, why you do this?
A: We want transfer more responsibility for the success of a fleet from its FC to its members.

Q: CCP, will there be more fleet warp changes in the future?
A: Probably, yes.


Dev Note: Its late in Reykjavik so you may not see a Dev response until tomorrow. However we want to give plenty of time for feedback and we will be watching this thread closely.

Re: Fleet Warp Changes

Posted: Fri Jun 12, 2015 7:17 am
by Challu Ni
Wow... great job CCP, taking "full retard" the extra mile..

Re: Fleet Warp Changes

Posted: Fri Jun 12, 2015 8:31 am
by deathpain
Looks like I'm not going to be rushing to come back now...

Re: Fleet Warp Changes

Posted: Fri Jun 12, 2015 9:37 am
by Q Sertorius
I've said this about three times in the last year, but this may actually be the nail in the coffin for me.

The only thing that keeps me playing Eve are my corp mates. Hopefully some of you are still playing when I get back from this deployment.

Re: Fleet Warp Changes

Posted: Fri Jun 12, 2015 4:29 pm
by Prandax Xeon
How does this transfer the responsibility for success to the members? seems to be killing fleets and any fun you could have with them. Not sure I see how this helps in any way.

Re: Fleet Warp Changes

Posted: Fri Jun 12, 2015 6:41 pm
by TYYRATHOS
CCP has gone full pants on head........
To me, it seems, The emperor "CCP" wears no clothes.

They are killing this game one update at a time.

Re: Fleet Warp Changes

Posted: Fri Jun 12, 2015 9:57 pm
by Challu Ni
http://eve-offline.net/?server=tranquility

6 months is a long enough time to realize Project Unfun is killing Eve. That last 3 months is just painful to look at.

Re: Fleet Warp Changes

Posted: Sat Jun 13, 2015 7:01 am
by Q Sertorius
Challu Ni wrote:http://eve-offline.net/?server=tranquility

6 months is a long enough time to realize Project Unfun is killing Eve. That last 3 months is just painful to look at.
Yes, it is painful.

Here are the threads where I commented on these changes. Feel free to give me some likes if you are into the whole forums thing:

https://forums.eveonline.com/default.as ... ost5813975

https://forums.eveonline.com/default.as ... ost5815554

https://forums.eveonline.com/default.as ... ost5816580

Re: Fleet Warp Changes

Posted: Sat Jun 13, 2015 3:22 pm
by Challu Ni
NIce posts, Q! Quite the exceptions to the tons of terrible knee-jerk posts that thread is full of haha.

Re: Fleet Warp Changes

Posted: Sat Jun 13, 2015 4:37 pm
by Q Sertorius
Challu Ni wrote:NIce posts, Q! Quite the exceptions to the tons of terrible knee-jerk posts that thread is full of haha.
Thank you!

Re: Fleet Warp Changes

Posted: Sat Jun 13, 2015 9:39 pm
by DETURK
Image :wink:




This sounds like how we did it, in the OLD Days......... I was There... 8)

Image

Re: Fleet Warp Changes

Posted: Sun Jun 14, 2015 3:29 am
by Zorts
Deturk remembers when Eve was played with rocks on the beach in between dinasour attacks.

Re: Fleet Warp Changes

Posted: Sun Jun 14, 2015 6:34 am
by Hamilcar Gisco
Image

Here you see the Deturk family with loot from their fight around 60000 BC. Attacks of dinosaurs were greatly exaggerated and mostly used by losers to log off.

Re: Fleet Warp Changes

Posted: Sun Jun 14, 2015 9:39 am
by Q Sertorius
Zorts wrote:Deturk remembers when Eve was played with rocks on the beach in between dinasour attacks.
Zorts is one of the dinosaurs!

Re: Fleet Warp Changes

Posted: Mon Jun 15, 2015 4:58 pm
by Jetterok
Challu Ni wrote:http://eve-offline.net/?server=tranquility

6 months is a long enough time to realize Project Unfun is killing Eve. That last 3 months is just painful to look at.
I'm curious if CCP even realizes what they are doing to the playerbase. It looks like a significant number of people have quit playing over the past 6 months. I remember when on the weekends there were 50k accounts logged in. Looks like the server is down 10k to 150 players over the weekend based on my observations. Wonder how many accounts have been canceled?