Changes to Blockade Runners

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Q Sertorius
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Joined: Mon Apr 02, 2012 4:26 am

Changes to Blockade Runners

Post by Q Sertorius »

https://forums.eveonline.com/default.as ... ind=unread

Hey everyone! Here's the details of the Blockade Runner rebalance that we announced in the Fanfest keynote.
These ships were working fairly well, so while we're giving them a pretty significant set of improvements across the board we're keeping their basic role and purpose intact.

Highlights are:
They all now have two highslots for a probe launcher or covert cyno alongside the cloak. The Prowler gets a third low.
A pretty significant cargohold increase across the whole line. They still have significantly less max cargo than any of the T1 haulers, but they can now all break the 10k threshold with T1 rigs.
Replaced the useless tanking bonus with +5% warp speed per level. This means that at Transport Ships level 5 they go 7.5au/s.
Their tanks still aren't anything to write home about, but we have given them full T2 resists.



PRORATOR

Amarr Industrial Bonus per level:
+5% Cargo Capacity
+5% Velocity

Transport Ships Bonus per level:
+5% Warp Speed (was the useless tanking bonus)
-20% CPU requirements for Cloaking Devices

Note: Can fit covert ops cloaking devices and covert cynos. Cloak reactivation delay reduced to 5 seconds. Immune to cargo scanning.

Slot layout: 2(+1)H, 2M, 4L; 1 turret
Fittings: 150 PWG, 200(+5) CPU
Defense (shields / armor / hull) : 800(-255) / 2000(-109) / 2100(-150)
Base shield resistances (EM/Therm/Kin/Exp): 0 / 20 / 70(+15) / 87.5(+12.5)
Base armor resistances (EM/Therm/Kin/Exp): 50 / 35 / 62.5(+18.75) / 80(+20)
Capacitor (amount / recharge / cap per second) : 1375(+437.5) / 393(+112)s / 3.5
Mobility (max velocity / agility / mass / align time): 170(+10) / 0.52(-0.03) / 10,750,000 / 7.75s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 35km / 240 / 2
Sensor strength: 14
Signature radius: 110(-5)
Cargo Hold: 2900(+400)m3


CRANE

Caldari Industrial Bonus per level:
+5% Cargo Capacity
+5% Velocity

Transport Ships Bonus per level:
+5% Warp Speed (was the useless tanking bonus)
-20% CPU requirements for Cloaking Devices

Note: Can fit covert ops cloaking devices and covert cynos. Cloak reactivation delay reduced to 5 seconds. Immune to cargo scanning.

Slot layout: 2(+1)H, 4M, 2L; 1 launcher
Fittings: 125 PWG, 285 CPU
Defense (shields / armor / hull) : 2100(+342) / 1000(-196) / 1900(-69)
Base shield resistances (EM/Therm/Kin/Exp): 0 / 80(+20) / 70(+15) / 50
Base armor resistances (EM/Therm/Kin/Exp): 50 / 86.25(+13.75) / 62.5(+18.75) / 10
Capacitor (amount / recharge / cap per second) : 1300(+456.25) / 371(+118)s / 3.5
Mobility (max velocity / agility / mass / align time): 160(-5) / 0.51(+0.03) / 11,000,000(-500,000) / 7.78s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 45km / 225 / 2
Sensor strength: 17
Signature radius: 115
Cargo Hold: 4300(+800)m3


VIATOR

Gallente Industrial Bonus per level:
+5% Cargo Capacity
+5% Velocity

Transport Ships Bonus per level:
+5% Warp Speed (was the useless tanking bonus)
-20% CPU requirements for Cloaking Devices

Note: Can fit covert ops cloaking devices and covert cynos. Cloak reactivation delay reduced to 5 seconds. Immune to cargo scanning.

Slot layout: 2(+1)H, 3M, 3L; 1 turret
Fittings: 135 PWG, 250 CPU
Defense (shields / armor / hull) : 1000(-266) / 1700(+1) / 2700(+98)
Base shield resistances (EM/Therm/Kin/Exp): 0 / 60(+20) / 85(+15) / 50
Base armor resistances (EM/Therm/Kin/Exp): 50 / 67.5(+16.25) / 83.75(+16.25) / 10
Capacitor (amount / recharge / cap per second) : 1300(+425) / 371(+109)s / 3.5
Mobility (max velocity / agility / mass / align time): 165(-5) / 0.54(-0.01) / 10,000,000(-1,150,000) / 7.49s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 40km / 230 / 2
Sensor strength: 15
Signature radius: 120(+5)
Cargo Hold: 3600(+600)m3


PROWLER

Minmatar Industrial Bonus per level:
+5% Cargo Capacity
+5% Velocity

Transport Ships Bonus per level:
+5% Warp Speed (was the useless tanking bonus)
-20% CPU requirements for Cloaking Devices

Note: Can fit covert ops cloaking devices and covert cynos. Cloak reactivation delay reduced to 5 seconds. Immune to cargo scanning.

Slot layout: 2H, 3M, 3(+1)L; 1 turret, 1 launcher
Fittings: 130 PWG, 230(+5) CPU
Defense (shields / armor / hull) : 1500(-47) / 1500(+94) / 1700(+22)
Base shield resistances (EM/Therm/Kin/Exp): 75(+25) / 60(+20) / 40 / 50
Base armor resistances (EM/Therm/Kin/Exp): 90(+10) / 67.5(+16.25) / 25 / 10
Capacitor (amount / recharge / cap per second) : 1200(+418.75) / 343(+109)s / 3.5
Mobility (max velocity / agility / mass / align time): 185 / 0.49(-0.06) / 11,150,000(+1,150,000) / 7.57s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 30km / 245 / 2
Sensor strength: 12
Signature radius: 105(-5)
Cargo Hold: 3500(+250)m3

Let us know what you think!
The following characters belong to me: Q Sertorius, Mnesarete, FT Diomedes, L Ahenobarbus, Contumelia, Domenico Morosini, Aphrodite Callipygous, and M Brutus.
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